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Old Oct 04, 2007, 05:32 PM // 17:32   #21
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Quote:
Originally Posted by Antheus
There is just a select few individuals who spam multiple forums, through multiple accounts, trolling on the same topics.
zOMG CONSPIRACY it's all done by the COMMIES!!!
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Old Oct 04, 2007, 05:39 PM // 17:39   #22
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Quote:
Originally Posted by sythmoi
So I think/ suggest a voting system, so now if they want to nerf, buff, annoy or make happy, should we the client/ gamer the person giving them money not have a say in it?
The flaw in this type of voting system is that, in general, the substantial majority of the population would vote FOR buffs, AGAINST nerfs, and FOR anything else that makes their playstyle more powerful and easier.

Many, many of those things are not good for the game, so an ingame voting option such as this would be pretty irrelevant.
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Old Oct 04, 2007, 05:53 PM // 17:53   #23
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Nah. I prefer to have the devs read suggestions and ideas posted forums and then make the hard decisions with the help of testing. Sure they're not always perfect. But hey; I'd prefer developers who actually know something about guildwars rather than some newbflakes who can't figure out their builds are bad making decisions that can make a game far worse than it currently is.
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Old Oct 04, 2007, 07:50 PM // 19:50   #24
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Guild Wars, not OpenGuildWars.



Whiners is the reason why things got nerfed in the first place.

ArenaNet's original game was pure awesome.

All the bad things have happened to somehow please the whining community (and ironically, though not surprisingly, never pleased anyone).
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Old Oct 05, 2007, 12:37 AM // 00:37   #25
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Whoa there dude, think about it before handing over power to the public. We're gonna have elemental swords dropping from lvl 0 mantid hatchlings if that system gets accepted. i think Anets done a great job, a few things could be done better here or there but this game is awesome.
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Old Oct 05, 2007, 01:23 AM // 01:23   #26
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Yeah right, so all sins can vote to get 80 AL..Who doesn't want a sin that tanks like a warrior?!
And all rangers can vote to get 30-50 max damage weapons... Who doesn't want a ranger that hits like an ele?
And all farmers can vote to double ot even more the loot.. who doesn't want more money?
And so on..
Democracy fails! anytime, anywhere..

Last edited by Deadly Eyezz; Oct 05, 2007 at 01:27 AM // 01:27..
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Old Oct 05, 2007, 02:00 AM // 02:00   #27
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Keep in mind that even when 1000's of people are complaining on forum there are 100 000's that never post and may strongly dissagree but are to busy playing to bother with forums.

You will find most people on the forums have been here for a long while or just arrived.

I played GW for a year without ever visiting a forum let alone posting.

Now that I feel my knowladge is competent and I can be of help to those new to the game or I can debate with other knowladgable players on topics that I find interesting.

Forums are almost a game in and of themselves, many people come here to play
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Old Oct 05, 2007, 10:25 AM // 10:25   #28
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To Everyone,

Thanks for the replies, I think for me and many people reading this post thinking that ANet might be starting to sit the pot miss, there and base their decisions open fair play disregarding the players feelings about their decisions. This is why I did not add this "idea" thought process to the idea forum bit but rather here to get responses and see that other people think. I seem’s a BAD Idea 

This is what I read.
1. People might not be mature enough to VOTE and they will vote in their Favor - True, But I must admit there have been really mature responses in this thread, and I think more mature 18+ play this game then 18- ?
2. I didn't intend to make this voting system ANets decision making tool on what the people vote for, but a measuring stick for them to make their decisions more player friendly, IE people complaining a lot, is there really so many, or just "few individuals who spam multiple forums" <- really nice response as this might be the case I was to blinded to think of this.
3. I understand that ANet makes decisions for fair play more important to make people play MORE and for LONGER, not necessarily per day but per year.

I am loosing interest in the game, I feel I get no where, get no money and still don’t have a ele sword I've clocked all three games 5 times with my 5 different characters (LB8 X5 surely I must have gotten a drop ONCE doing the dam temple farm?), and I don’t find GWEN so interesting that I will do it a second time.

Logging Off

Syth
PS I want a JOB at ANet! Must B Cool working there hey.
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Old Oct 05, 2007, 05:20 PM // 17:20   #29
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Quote:
Originally Posted by Antheus
GW is a commercial product. As such, it's subject to rules of free market (not government systems).

All commercial products are representation of ultimate freedom - every customer has the ability to not buy it.

Companies therefore seek to develop their product in such a way to attract most customers. But political regimes do not apply to handling of products or services no more than to design of cars, selection of milk in stores, or salaries of dog walkers.

GW is a product offered at a price. Anet is responsible for finding a balance between production cost, features offered and price paid by customers.

Yea, you could say it's all about money.
Antheus, there is a major difference in what you compare GW to in the market. If you buy a package of t-shirts and it does not work you can buy t-shirts from a different company and use them instead. You cannot get something else like GW because there is nothing else like GW.

The key element to making GW different is that we do not pay to play on a monthly fee basis. When other companies screw up then they begin to lose subscribership. ANet avoids the influence of renewel clients by not having any. They do not have to give a damn about what we think or want once we have purchased the product. Only the minimum amount of attention necessary to get people to purchase the next product must be done. Since, each of those has been a stand alone game up until GWEN, they have been able to truthfully advertise them as different games - thus any word of mouth negatives can be down-played. The marketing schema for GW is very sure footed.

As to whether politics applies to markets - evidently you have never studied either. By definition of Political Science, Politics is the authoritative allocation of value. It is specifically and always the job of governments to define, allocate, and defend the various values (moral and fiscal) of their society by any means necessary and available. (Keeping in mind War is the extension of politics by other means.) Economic science is still in its infancy, and has not yet learned to bridge the gap between definitions of micro-economics and macro-economics, but it will. That lack of continuity has left the door open for all sorts of wild claims about separation to come in. But those claims only make sense if one forgets that government is the ultimate business, providing the ultimate services, at the ultimate price, in the most absolute monopoly.

ANet has a problem in that the continued observance of profit will depend on the continued happiness of the consumer base. At some point they will reach the maximum saturation of the audience they can get with advertising of what they have. Their only recourse to maintain income out of that audience is to keep it satisfied. Currently if someone were to tell me I could purchase these 3 great games and one expansion that:
  • I could spend months to years grinding for titles, weapons, and/or armor,
  • I would rarely or never see anything I liked drop while I played,
  • I would constantly be punished in income because of foreign sweatshops and bots,
  • Everything I developed or liked would be meaningless for the pivotal reward monument,
  • All high end drops would be reserved for only elite players to find in only elite areas,
  • Henchmen and heroes would take huge cuts of the drops but seemingly never benefit from it in improved weaponry, armor, or ability, and
  • Storage would always be inadequate.
Well, that's certainly where I would want to plop down my $200 or more.
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Old Oct 05, 2007, 10:49 PM // 22:49   #30
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Quote:
Originally Posted by Effendi Westland
That is not a good idea.

Really the same with running a country, if you let the popular opinions effect all your desicions, the country goes south real quick.
When does a game become a democracecy they never have to listen to anything that we and hope we continue to buy thier product in this case GW2.I don't see anything coming foward for GW now as in new content as they are mostly concerned with all mighty GW2.Anet may fix bugs but that is about as for any new content I think that maybe up to the players to come up with.
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